Mission 18: Zero Gambit
(courtesy of Pie's Tactics)

Quick Facts

Location:  Cherkasy, Ukraine
Average Completion Time:  2:30
Number of Terrorists:  12+
Recommended Arsenal:  MP5 SD - SD Pistol - Binoculars - HBS
Minimum number of operatives/type:  8/assault
Objective:  Prevent Explosions, Kill Leader

Planning

Planning for Zero Gambit is simply a matter of realizing that there is one hot spot that you need to focus on.  While the mission orders imply that you'll need to use two teams attacking at the same time to finish the level, that's not necessarily true.  However, you should note that the terrorists in this level are carrying radios, and as soon as you drop one, some of them will go into their defensive modes.  That said, you should still use silenced weapons just for that added level of security.  Also, because of some of the longer hallways, I recommend bringing the binoculars.  Once you start your plan, send one team through the loading dock (probably yours) while you send two other AI teams through the main lobby doors.  One team should be in charge of clearing out the offices while the other two teams proceed into the plant.  The team in the offices should stop at a go-code before entering the main control room.  Make sure you have another team coming in through the top level to cover that area as well, because that is where the majority of the terrorists will be hiding.  Your player-controlled team should head to the very back, where they'll be able to handle the final boss (whatever his name is).  Analyze the blueprints and make sure that every known terrorist has been covered.

 

Execution

Execution isn't nearly as bad as I think most people expect it to be.  Completing the game with everyone still alive is quite possible--although in Rainbow Six it was nearly impossible.  Start off by bringing your teams in all the doorways, hitting whoever is guarding the front.  Make your team proceed along the bottom floor into the generators area.  You'll pass through one giant green automatic door, and then move underneath the main generators.  You'll come to some ramps at the end, head up this. Watch out; some terrorists will likely be wandering around up there.  If you run into them, good.  If you don't, it's no problem as the other team going through there should mop them up.  Proceed quickly through the next large room (not sure what that is all about) and into some corridors.  At some point, you'll come to a room with the control rods and the reactor itself (that's the room with the blue pool).  If you check the window across from you, you might just see the final boss.  Odds, are, however that he's hiding up in the room.  Go up there, check your HBS, and wax him.  He's not very challenging.  Next, give the go-code to assault the other control room.  Meanwhile, you can proceed to the other side of the reactor room where there should be some terrorists wandering about.  They should be the last terrorists you meet.  Game over.  Nice job.

- Download Pie's mission plans

- Notes on how to use these plans

- Download the mission replay

  View Blueprints:



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