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| Interview:: |
10
Questions with:
Mother.May.I
Subject:
Team TAOW's new mod, Japan.
Subject:
Team TAOW's new mod, Japan.
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[ 1. What is your mod based on and why did you select that
title? ] :: |
JAPAN, sequel
to Nihon, brings feudal CQB warfare to Urban Ops in a time when
the fate of the nation hangs in the most delicate of balances.
Where Nihon allowed player to take up the role of the glorious
samurai in a crusade against the ninja, JAPAN unfolds years later
allowing players to take on the role of the ninja in a time when
their presence is at its most sinister peak. This mod is named
JAPAN because I felt it was easier for player to relate to than
Nihon (which actually means “Japan”)
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[ 2. What type of features will Nihon ii: Japan include?
] :: |
I know this
will probably sound dumb as hell, but I always feel weird listing
features because I envision myself as a used-car salesman trying
to make a sale when doing so (and no offense to you used-car salesmen
out there):
Features? You want features? Man have I got a deal for you:
13
highly detailed skins reflecting the period. 13 fully
Japafied, swwwweet-looking skins that’ll have you thinkin’ you’re
Asian faster than you can sing “I-think-I’m-turnin’-Japanese-
I-think-I’m-turnin’-Japanese-I-really think so.”
5
customizable retextured maps with variants. You need
surroundings reflecting the time period? Nooo problem. Some guys
offer you maps that are 20% retextured. Some might even give ya
60%. But with this mod you’re gonna get 4 maps that are, count
it, 97.5% fully retextured! Yeehaw, not only that, but JAPAN gives
you the ability to play the maps in a version that suits your
bandwidth and computer spec needs and that of your players – You
can scale up or down the amount of bells and whistles found in
the map with the click of a button. Now that’s service!
Duels
in the Arena. While currently there ain’t no way to create
a brand new map from scratch, listen up – the Arena is as close
to a brand new map as this game will allow. But wait, there’s
more! JAPAN outlines a format whereby 1 vs. 1 and clan vs. clan
duels can be played in the Arena! Now there is the perfect forum
to prove to all watchers just how good you (or your clan) really
is (or ain’t).
New
addictive multiplayer game variant. So you’ve done Team
Survival. So you’ve done Double Stronghold. You’re askin’ “Mother.may.i,
are there any new ways to play this game?” Son, back in the old
days of Japan, they didn’t have football… they had Ho-Ball! Shoooooot
doggy, Ho-Ball has it all: Endzones, teams, and a sexy geisha
ho to boot. What couuuuld be better? No you can’t have sex with
her damnit.
Unique
Single Player mission and setup. You tried to play Nihon
in single player against them terrorists and got yer hide whupped
good. Why? Cause Nihon was only meant and playbalanced for multiplayer
gameplay. Now JAPAN doesn’t give you 15 single player missions.
Heck, it don’t even deliver 2 single player missions. What JAPAN
does do is delivers a single player mission that focuses on delivering
a unique and compelling experience to you and provides a framework
for future missions. You sold yet?
Explore
all maps offline at your leisure. That’s right, we listened
again to you and made your feedback a reality. You can now explore
the be-a-utiful environments in the comforts of your own offline
livin’ room. Interested in modding for JAPAN? Exploring these
babies offline makes it convenient as ever.
New
quality, encompassing sounds. Hooooo-WEE this mod even
makes great use of sounds. The aim was to not only ensure that
your experience was never disturbed by a non-Japan sound, but
that sound was put to its best use to enhance the value you derive
from this fine looking product here. How does that sound to ya
(HA! Thats Punny -Fitz)?
Extensive
Interface enhancements. It’s one thing to make the in-game
portion of a mod feel coherent, but what about the out-of-game
interface? When your aim is to make a mod that feels like a complete
package and convey its mood throughout, even the interface must
be tended to. And JAPAN certainly tends to it yes-siree, you’ll
see.
Beautifully
rendered weapons of the period with variants. JAPAN offers
you a hand picked selection of the finest tools to deliver death
to your enemy, all beautifully textured and 3D modeled. What’s
more, you can select from variants such as a normal, pristine
katana or a katana coated in the blood of your foes. Furthermore,
with the weapons that this here mod offers, ya see, you can now
kill the enemy upclose (a la ninjato), from a distance (a la kumade
polearm) or from a biig distance (a la yumi bow). In fact, among
the new weapons that JAPAN introduces is a musket from Portuguese
traders. Just wait til you actually fire that bad boy, oooh doggie.
3
Techniques enabling you to alter your fighting style.
That’s right you Kung-Fu fighter, techniques. Techniques such
as Power, Distance, and Balance give you the option to do more
damage than usual with your weapon, have greater reach with your
weapon than usual, or wield it using a combination of the two.
JAPAN gives you options to fight the way you want to fight.
Special
ninja abilities. The ninja have mastered the ability
of binding demons of shadow to their will. Spoooooky. As a result,
ninja can conjure new and improved illusions made of shadow that
can be dispelled in a burst of life-threatening energy. For all
of you Nihon players, this shadow illusion is superior to what
yer used ta. Ninja have also mastered the Seventh Sense to the
degree that they can easily track their prey without sight, sound,
or smell. Damn boogey-men if ya ask me.
JAPAN
is going to be 40 megs. 40 WHAT?! I know this isn’t a
good “feature”, but a feature nonetheless that I want everyone
to be aware. This kind of mod doesn’t get condensed into a 1.5
meg file, it’s just that simple. But you all know me and the care
I take in the work I do. I would only create a mod this large
if I felt that the ends justified the means. For you 56kers out
there, this mod is going to be an all-nighter for ya, I understand.
But I’ll do anything I can to make it as painless a download as
possible for you.
And that ain’t all. Now there are more features for certain (a
couple of big ones which I’m very darn excited about), but some
things are best left discovered, ya know? So, whaddya say – wanna
take this baby for a spin?
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[ 3. Who have you assembled to work on the mod? ] :: |
Originally
Team TAOW consisted of: Cynical Saint, Daddy Bitz, Moving Target,
Rodion, and myself. Unfortunately Moving Target and Rodion had
to leave early in the project leaving CS, DB, and I to be the
team. However, some of MT and Rodion’s work can be seen in JAPAN
and I thank them both for their initial contributions.
Cynical and Daddy Bitz have really been wonderful to work with
and this mod certainly wouldn’t be where it is today were it not
for them. I’ve said it a million times, but thanks a lot guys
for hanging in there with me
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[ 4. When do you expect Nihon ii: Japan to be released?
] :: |
Despite
a setback experienced earlier this week, JAPAN should be released
by Saturday, July 8th.
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[ 5. How do you feel about Nihon ii? ] :: |
I
could probably fill pages answering this question. But I’ll
spare the readers (C:
In my opinion, JAPAN is the best mod I’ve personally ever done
for this game. As I’ve said in the past, pretty much every mod
I do tries to surpass the one prior as a result of me wanting
to dig deeper into the game I’m building for. This mod is the
culmination of not only every single thing I have done with
this engine in the past, but encompasses sooo many hours of
additional digging… and not just from me. Working with Team
TAOW showed me how much better a piece can be when not pulling
the weight all by your lonesome.
I really hope this mod does what the team and I set out to do
-- deliver some of the most exciting close quarters battle ever
experienced in a package that delivers maximum value for the
downloaded meg.
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[ 6. What got you into modding? ] :: |
Wanting
to turn my game ideas into a reality that others can enjoy with
me.
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[ 7. If there was one thing you could change in R6 or
RS, what would it be, and why? ] :: |
More
access to the game engine so that the great modders out there
can make better and better transformations of this maturing
game.
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[ 8. What are your feelings about Redstorm Entertainment's
new R6 title Covert Operations? ] :: |
I’m
definitely going to check it out when it’s released, but until
I hear exactly what changes it makes to gameplay, I can’t honestly
say I’m very hyped about it
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[ 9. Fitz, sexiest man alive, king of kings, immortal,
king of typos, or child prodigy? ] :: |
The
sexiest prodigy of child kings that can’t spell “sexiest” without
typos.
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