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Interview::

Interactive Interview #4
With Joe Sauder

Date: 1/28/00

:: [ 1. With the introduction of medium machine guns, how will these guns perform in your AI teammates hands? Will they be able to lay down suppressive fire or will they shoot in short bursts like other weapons. Will there be a new class for the medium machine gunners such as the one for snipers? ] ::
The purpose of the changes made to the Urban Operations executable has been to enhance the Rogue Spear engine, while not creating a different game. For this reason, we have not added any new AI code to deal with medium machine guns, and they will be treated just like any other weapon that an AI team member is carrying. We had debated coming up with a new class of AI to handle the medium machine guns, but the risk associated with such a change is pretty high. We don't want to introduce more bugs into the code by adding that much complexity. -- Joe Sauder (RSE)

:: [ 2. Will Urban Operations feature any new Rainbow team members? ] ::
No new additions to the Rainbow roster. -- John Sonedecker (RSE)

:: [ 3. A notable bug and hot topic from Rogue Spear is the displacement of the reticule on the server side only and not on clients. Greg Stelmack has confirmed that the original design is for all players to experience the same reticule movement. Will this bug be tackled in Urban Operations? ] ::
Yes it will. We will even the playing field for server and clients, although we've not yet decided just how. The most likely solution at this point will be to have the server's reticule displace just like the clients' reticules. Although we have toyed around with the idea of doing away with the reticule displacement in multiplayer games altogether. We'll see. -- Joe Sauder (RSE)

:: [ 4. With the inclusion of sniper rifles in Rogue Spear, will Urban Operations feature even more prime sniping opportunities? ] ::
A few of the new maps do include a good sniping spot or two, but no more so then the Rogue Spear ones. -- John Sonedecker (RSE)

:: [ 5. Fast firing machine guns that were found in Nato 2.0 for Rainbow Six caused a significant amount of lag. Do the new medium machine guns found in Rogue Spear cause the same potential problems? ] ::
The new medium machine guns will not fire at a higher rate of speed than our existing weapons. They carry a lot more ammo, but the rate of fire is not significantly increased. For this reason, we do not expect to see any lag effects related to these new weapons. -- Joe Sauder (RSE)

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