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Interview::

Interactive Interview #1:
With Steve Cotten

Date Unknown

:: [ 1. What kind of new environment effects should we be looking for such as rain, snow, lightning, etc. ] ::
Rain, Snow, and......drum roll....lightning. Maybe!

:: [ 2. AI can be used as teammates in single player and co-op games but what about using ai bots for multiplayer games to fill out an empty server? ] ::
Good, idea but not implemented.

:: [ 3. We heard that an RSE employee observed an actual flashbang to know what it is like. Who was this brave man and what are his comments? ] ::
Well, Jonathan Peedin & Carl Schnurr are the ones that actually observed the flashbang (So they could make sure the reaction of the characters was appropriate). However, Philip Hebert (one of the engineers that worked on special effects) actually stared into a flashlight long enough to burn a spot in his retina so he could see what it would look like. Dedicated eh?

:: [ 4. Sniper rifles are in RS and you can zoom in with them. The question is: Can you run while zoomed in on a sniper rifle? ] ::
No, in fact, you can't run while zoomed in with any weapon.

::[ 5. I'd assume that you've learned many lessons from making Rainbow Six and the add-on, Eagle Watch. What is the biggest lesson you've learned or mistake you've noticed that you are "fixing" for Rogue Spear? ] ::
Steve: I suck at shooting guns.

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