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| Interview:: |
Interactive
Interview #1:
With Steve Cotten
Date
Unknown
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[ 1. What kind of new environment effects should we be looking
for such as rain, snow, lightning, etc. ] :: |
Rain, Snow,
and......drum roll....lightning. Maybe!
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[ 2. AI can be used as teammates in single player and co-op
games but what about using ai bots for multiplayer games
to fill out an empty server? ] :: |
Good, idea
but not implemented.
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[ 3. We heard that an RSE employee observed an actual flashbang
to know what it is like. Who was this brave man and what
are his comments? ] :: |
Well, Jonathan
Peedin & Carl Schnurr are the ones that actually observed the
flashbang (So they could make sure the reaction of the characters
was appropriate). However, Philip Hebert (one of the engineers
that worked on special effects) actually stared into a flashlight
long enough to burn a spot in his retina so he could see what
it would look like. Dedicated eh?
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[ 4. Sniper rifles are in RS and you can zoom in with them.
The question is: Can you run while zoomed in on a sniper
rifle? ] :: |
No, in fact,
you can't run while zoomed in with any weapon.
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5. I'd assume that you've learned many lessons from making
Rainbow Six and the add-on, Eagle Watch. What is the biggest
lesson you've learned or mistake you've noticed that you
are "fixing" for Rogue Spear? ] :: |
Steve: I
suck at shooting guns.
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